Category Archives: projects

Project Review – Silicon Chip Capacitance Substitution Box

Introduction

Every month Australian electronics magazine Silicon Chip publishes a variety of projects, and in some cases various (well … one of two) electronics retailers will pick up the project and offer it as a kit. However for an increasing number of new projects they don’t, which leaves the interested reader with one option – build the entire project from scratch.

But thankfully this is no longer the case – as the team from Silicon Chip now offer a range of project PCBs and matching front panels for sale directly from their website. Although buying these parts is not the cheapest option, it gives the busy person who likes making things a quick start – or the inexperienced more opportunities to complete a successful project.

So as a test of this new service, I bought the PCB and front panel for the Capacitance Substitution Box project described by Nicholas Vinen in the Juily 2012 issue of SC:

capacitance_article

This is something I’ve meant to make for a while – but didn’t really have the inclination to make one from scratch, so it was neat to see a version published in the magazine. I believe the subjects in the magazine article are oftern prototypes, which explains the difference in colour for the front panel.

The parts arrived in a week after placing the order, and are of a high quality:

capacitance box panel

capacitance pcb front

capacitance pcb rear

When complete, the capacitance substitution box PCB and panel will fit nicely into an Altronics H0151 enclosure, so you don’t need to do any drilling or filing. The next task was to organise the required parts. The rotary switches, terminal posts and the usual odds and ends can be found at Altronics, Jaycar or other suppliers. However the main components – the capacitors – offered two options.

The first option is to simply use capacitors from personal stock or the stores. However the tolerance of these parts can vary wildly, with up to twenty percent either way. This is ok for simple uses, however when values are combined – the tolerance of larger values can negate the lower values completely. So instead I’ve chosen the second option – which involves using brand-name low-tolerance capacitors.

Thus I turned to element14 who stock not only a huge range of not only regular but also the low-tolerance capacitors, and can also have them on my desk usually by the next working day. Finally, it’s nice to have all the parts arrive in little bags… neatly organised ready to go:

capacitors

It’s easy to search for low-tolerance parts with element14, as the automatic filtering has tolerance as a parameter:

element14 capacitors

Furthermore you can also ensure you have the voltage rating of at least 50V DC as well. So after half an hour the capacitor order was completed and arrived when expected – using parts from Panasonic, Vishay, and Wima. The tolerances of our capacitors used varied between one and ten percent, which will help improve the accuracy of the substitution box.

Assembly

The PCB has the capacitor values labelled neatly on the silk-screen, so soldering in all the capacitors was a relatively simple but long operation. Having them arrive in separate packets made life a lot easier. During the soldering process it’s a good idea to have a  break or two, which helps you avoid fatigue and making any mistakes.

capacitance substitution box half finished

There may be a few capacitors that are a little too wide to fit with the others, so they can be mounted on the other side of the PCB:

capacitance substitution box wide capacitor

However they all end up fitting well:

capacitance substitution box half finished

The next step was to configure the first rotary switch for six position use, then cut the plastic stopped from the side of each rotary switch. In the following image you have a before and after example:

capacitance substitution box rotary switches

Now the rotary switches can have their shafts trimmed and then be soldered onto the PCB:

capacitance substitution box switches trimmed

However ensure you have the first rotary switch in the right way – that is the selections are selected across the top half, not the bottom. Remove the nuts from the rotary switches, and double-check all the capacitors are fitted, as once the next step is completed … going back will be difficult to say the least.

At this point the banana sockets can be fitted to the panel, and then soldered into place, and then you’re finished. Just place the panel/PCB combination inside the box and screw it down:

capacitance substitution box complete

Using the Capacitance Substitution Box

Does it work? Yes – however you don’t get exact values, there will always be a tolerance due to the original tolerance of the capacitors used and the stray capacitance of the wires between the box and the circuit (or capacitance meter). Nevertheless our example was quite successful. You can see the box in action with our Altronics LC meter kit in this video.

Again, using the best tolerance capacitors you can afford will increase the accuracy of this project.

Conclusion

Over time this would be a useful piece of equipment to have – so if your experiments or projects require varying capacitor value, this project will serve the purpose nicely. Plus it helps with mental arithmetic and measures of capacitance! Please do not ask me for copies of the entire Silicon Chip article, refusal may offend. Instead – visit their website for a reprint or digital access.

And if you enjoyed this article, or want to introduce someone else to the interesting world of Arduino – check out my book (now in a third printing!) “Arduino Workshop”.

visit tronixlabs.com

Have fun and keep checking into tronixstuff.com. Why not follow things on twitterGoogle+, subscribe  for email updates or RSS using the links on the right-hand column, or join our forum – dedicated to the projects and related items on this website. Sign up – it’s free, helpful to each other –  and we can all learn something.

Project – Arduino “Book Monster”

Introduction

Recently we saw a neat project by the people from Evil Mad Scientist – their “Peek-O-Book“, a neat take on a book with a shy monster inside, based on hardware from their Snap-O-Lantern kit. Not wanting to fork out for the postage to Australia we decided to make our own version, of which you can follow along.

This is a fun project that doesn’t require too much effort and has a lot of scope for customisation. There’s no right or wrong when making your own (or this one!) so just have fun with it.

Construction

First, you’ll need a book of some sort, something large enough to hide the electronics yet not too large to look “suspicious” – then cut the guts out to make enough space for the electronics. Then again it’s subjective, so get whatever works for you. Coincidentally we found some “dummy books” (not books for dummies) that were perfect for the job:

dummy book

After spraying the inside with matt black paint, the inside is better suited for the “eyes in the dark” effect required for the project:

dummy book internal

The “book” had a magnet and matching metal disk on the flap to aid with keep the cover shut, however this was removed as it will not allow for smooth opening with the servo.

The electronics are quite simple if you have some Arduino or other development board experience. Not sure about Arduino? You can use any microcontroller that can control a servo and some LEDs. We’re using a Freetronics LeoStick as it’s really small yet offers a full Arduino Leonardo-compatible experience, and a matching Protostick to run the wires and power from:

Freetronics Leostick and Protostick

By fitting all the external wiring to the Protostick you can still use the main LeoStick for other projects if required. The power is from 4 x AA cells, with the voltage reduced with a 1n4004 diode:

battery power and diode

And for the “eyes” of our monster – you can always add more if it isn’t too crowded in the book:

Arduino LEDs

We’ll need a resistor as well for the LEDs. As LEDs are current driven you can connect two in series with a suitable dropping resistor which allows you to control both if required with one digital output pin. You can use the calculator here to help determine the right value for the resistor.

Finally a servo is required to push the lid of the book up and down. We used an inexpensive micro servo that’s available from Tronixlabs:

Arduino servo

The chopsticks are cut down and used as an extension to the servo horn to give it more length:

Arduino servo mounted

Don’t forget to paint the arm black so it doesn’t stand out when in use. We had a lazy attack and mounted the servo on some LEGO bricks held in with super glue, but it works. Finally, here is the circuit schematic for our final example – we also added a power switch after the battery pack:

book monster schematic small

To recap  – this is a list of parts used:

After some delicate soldering the whole lot fits neatly in the box:

Arduino book monster final

Arduino Sketch

The behaviour of your “book monster” comes down to your imagination. Experiment with the servo angles and speed to simulate the lid opening as if the monster is creeping up, or quickly for a “pop-up” surprise. And again with the LED eyes you can blink them and alter the brightness with PWM. Here’s a quick sketch to give you an idea:

You can watch our example unit in this video.

Frankly the entire project is subjective, so just do what you want.

Conclusion

Well that was fun, and I am sure this will entertain many people. A relative is a librarian so this will adorn a shelf and hopefully give the children a laugh. Once again, thanks to the people from Evil Mad Science for the inspiration for this project – so go and buy something from their interesting range of kits and so on.

And if you enjoyed this article, or want to introduce someone else to the interesting world of Arduino – check out my book (now in a third printing!) “Arduino Workshop”.

visit tronixlabs.com

Have fun and keep checking into tronixstuff.com. Why not follow things on twitterGoogle+, subscribe  for email updates or RSS using the links on the right-hand column, or join our forum – dedicated to the projects and related items on this website. Sign up – it’s free, helpful to each other –  and we can all learn something.

Project – LED Cube Spectrum Analyzer

Introduction

A few weeks ago I was asked about creating a musical-effect display with an RGB LED cube kit from Freetronics, and with a little work this was certainly possible using the MSGEQ7 spectrum analyser IC. In this project we’ll create a small add-on PCB containing the spectrum analyser circuit and show how it can drive the RGB LED cube kit.

Freetronics CUBE4 RGB LED cube kit

Assumed knowledge

To save repeating myself, please familiarise yourself with the MSGEQ7 spectrum aanalyserIC in Chapter 48 of our Arduino tutorials. And learn more about the LED cube from our review and the product page.

You can get MSGEQ7 ICs from various sources, however they had varying results. We now recommend using the neat module from Tronixlabs.

The circuit

The LED cube already has an Arduino Leonardo-compatible built in to the main PCB, so all you need to do is build a small circuit that contains the spectrum analyzer which connects to the I/O pins on the cube PCB and also has audio input and output connections. First, consider the schematic:

MSGEQ7 CUBE4 spectrum analyser schematic

For the purposes of this project our spectrum analyser will only display the results from one channel of audio – if you want stereo, you’ll need two! And note that the strobe, reset and DCOUT pins on the MSGEQ7 are labelled with the connections to the cube PCB. Furthermore the pinouts for the MSGEQ7 don’t match the physical reality – here are the pinouts from the MSGEQ7 data sheet (.pdf):

MSGEQ7 pinouts

The circuit itself will be quite small and fit on a small amount of stripboard or veroboard. There is plenty of room underneath the cube to fit the circuit if so desired:

MSGEQ7 LED cube

With a few moments you should be able to trace out your circuit to match the board type you have, remember to double-check before soldering. You will also need to connect the audio in point after the 1000 pF capacitor to a source of audio, and also pass it through so you can connect powered speakers, headphones, etc.

One method of doing so would be to cut up a male-female audio extension lead, and connect the shield to the GND of the circuit, and the signal line to the audio input on the circuit. Or if you have the parts handy and some shielded cable, just make your own input and output leads:

MSGEQ7 input output leads

Be sure to test for shorts between the signal and shield before soldering to the circuit board. When finished, you should have something neat that you can hide under the cube or elsewhere:

MSGEQ7 RGB cube LED spectrum analyzer board

Double-check your soldering for shorts and your board plan, then fit to the cube along with the audio source and speakers (etc).

Arduino Sketch

The sketch has two main functions – the first is to capture the levels from the MSGEQ7 and put the values for each frequency band into an array, and the second function is to turn on LEDs that represent the level for each band. If you’ve been paying attention you may be wondering how we can represent seven frequency bands with a 4x4x4 LED cube. Simple – by rotating the cube 45 degrees you can see seven vertical columns of LEDs:

MSGEQ7 LED cube spectrum analyzer columns

So when looking from the angle as shown above, you have seven vertical columns, each with four levels of LEDs. Thus the strength of each frequency can be broken down into four levels, and then the appropriate LEDs turned on.

After this is done for each band, all the LEDs are turned off and the process repeats. For the sake of simplicity I’ve used the cube’s Arduino library to activate the LEDs, which also makes the sketch easier to fathom. The first example sketch only uses one colour:

… and a quick video demonstration:

For a second example, we’ve used various colours:

… and the second video demonstration:

A little bit of noise comes through into the spectrum analyser, most likely due to the fact that the entire thing is unshielded. The previous prototype used the Arduino shield from the tutorial which didn’t have this problem, so if you’re keen perhaps make your own custom PCB for this project.

visit tronixlabs.com

Have fun and keep checking into tronixstuff.com. Why not follow things on twitterGoogle+, subscribe  for email updates or RSS using the links on the right-hand column, or join our forum – dedicated to the projects and related items on this website.

Build an Arduino-controlled Larson Scanner

Introduction

For fun and a little bit of learning, let’s make a Larson Scanner. This isn’t a new project, for example we reviewed a kit in the past – however after finding some large LEDs we decided to make our own version. We’ll use an Arduino-compatible circuit to control the LEDs, and explain both the hardware and required Arduino sketch – then build a temporary small and a more permanent large version (and a bonus project).

So what is a Larson Scanner anyway? Named in honour of Glen A. Larson the creator of television shows such as Battlestar Galactica and Knight Rider – as this kit recreates the left and right blinking motion used in props from those television shows. For example:

Making your own is quite simple, it’s just eight LEDs or lamps blinking in a certain order. If you’re not familiar with the Arduino hardware, please have a quick review of this tutorial before continuing.

Small version

If you’re just interested in whipping up a solderless breadboard or small version, it will take less than fifteen minutes. Just get an Arduino Uno or compatible board and construct the following circuit (the resistors are 560Ω):

Arduino Larson Scanner

The sketch is also very simple. There are two ways to address those digital output pins, and to save sanity and clock cycles we’re going to use port manipulation instead of many digitalWrite() functions. So for our circuit above, enter and upload the following sketch:

Notice how the ones and zeros in the byte send to PORTD (digital pins 7~0) represent the “movement” of the scanner? You’d have to agree this is a better method of addressing the LEDs. Have some fun and experiment with the patterns you can generate and also the delay. In the following video we’ve quickly demonstrated the circuit on a solderless breadboard using different delay periods:

Large Version

Now to make something more permanent, and much larger. There are many ways of completing this project, so the following version will be a design narrative that you can follow to help with planning your own. The first consideration will be the LEDs you want to use. For our example we used some Kingbright DLC2-6SRD 20mm bright red versions we had in stock:

KINGBRIGHT DLC2-6SRD

However you can use what you have available. The key to success will be driving the LEDs at their maximum brightness without damage. So you need to find out the best forward voltage and current for the LEDs, then do some basic mathematics. From our example LEDs’ data sheet, the maximum brightness is from 60 mA of current, at just under 6 V. A quick connection to a variable power supply shows the LEDs at this setting:

LED on

We can’t get this kind of brightness from our Arduino 5V circuit, so instead we’ll increase the circuit supply voltage to 9V and use resistors to reduce the current for the LEDs. To find the resistor value, use the following:

resistor formula… where Vs is the supply voltage (9), VLED is the forward voltage for the LED (5.6), and ILED is the forward current (60 mA). The value for R is 56.66 Ω – however you can’t get that value, so 68 Ω will be the closest value from the supplier. Finally, the power of the resistor required (in watts) is calculated by W = VA. So W = 3.4 (voltage drop over resistor) * 0.06 = 0.204 W. So we’ll need 68 Ω 0.25 W resistors for our LEDs. Thus instead of running the LED straight off a digital output, it will be switched on and off via a simple BC548 transistor – shown in the following schematic example:

transistor switchThe digital output for each LED is connected to the 1k Ω resistor and thus switches the transistor on to allow the current to flow through the LED when required. This is repeated for each LED we intend to use – which for the case of our large scanner project is six. (Why six? Someone bought a board which was too narrow for eight…) Next is the Arduino-compatible circuit. Timing isn’t critical so we’ll save components by using a ceramic resonator instead of a crystal and two capacitors. And as shown below (note that although the image on the microcontroller says ATmega168, we’ll use an ATmega328P):

basic Arduino circuit

(If you’re not up for making your own Arduino-compatible circuit, there’s plenty of alternative small boards you can use such as the Nano or LeoStick). Although the symbol for Y1 (the resonator) looks complex, it’s just a resonator – for example:

resonatorthe centre pin goes to GND and the outside pins go to XTAL1 and XTAL2 on the microcontroller. It isn’t polarised so either direction is fine.

At this point you may also want to consider how you’ll upload and update sketches on the project. One method is to mount the microcontroller in a socket, and just yank it between an Arduino board to upload the sketch, and then put it back in the project board. If you use this method then you’ll need a microcontroller with the Arduino bootloader.  However a more civilised method is to add ICSP header pins – they’re the 2 x 3 pins you see on most boards, for example:

ICSP

With which you can use a USBASP programmer to connect your board directly to a computer just like a normal Arduino. Just use Ctrl-Shift-U to upload your sketch via the programmer. Furthermore you can use bare microcontrollers without the bootloader, as all the necessary code is included with the direct upload. So if this method interests you, add the following to your circuit:

ICSP schematicThe RESET pin is connected to pin 1 of the microcontroller. Speaking of which, if you’re unsure about which pins on the ATmega328P are which, a variety of suppliers have handy labels you can stick on top, for example:

ATmega328 Arduino label

At this point it’s time to put it all together. We’re using a random piece of prototyping PCB, and your final plan will depend on your board. As an aside, check out the Lochmaster stripboard planning software if you use stripboard a lot. As mentioned earlier your final schematic will vary depending on the number of LEDs, their requirements with respect to current and your choice of Arduino platform. By now you have the knowledge to plan the circuit yourself. After some work here’s our final board:

larson scanner

… and the scanner in action. We used the same sketch as for the temporary version – however reduce it to six outputs (D0~5) to match the LEDs.

 Bonus project – Electronic Die

What else can you do with six LEDs? Make an electronic die! Here’s a simple sketch that simply picks a random number every five seconds. The random number generator is seeded from unused an analogue input pin.

And a quick video of our die in action:

Conclusion

We hope you found this interesting and at least made a temporary scanner on a breadboard – or at least learned something. Kudos if you went ahead and made a larger one. If you made a video, share it with us in the comments. And if you made it this far – check out my new book “Arduino Workshop” from No Starch Press.

In the meanwhile have fun and keep checking into tronixstuff.com. Why not follow things on twitterGoogle+, subscribe  for email updates or RSS using the links on the right-hand column? And join our friendly Google Group – dedicated to the projects and related items on this website. Sign up – it’s free, helpful to each other –  and we can all learn something.

Book – “Arduino Workshop – A Hands-On Introduction with 65 Projects”

Over the last few years I’ve been writing a few Arduino tutorials, and during this time many people have mentioned that I should write a book. And now thanks to the team from No Starch Press this recommendation has morphed into my new book – “Arduino Workshop“:

shot11

Although there are seemingly endless Arduino tutorials and articles on the Internet, Arduino Workshop offers a nicely edited and curated path for the beginner to learn from and have fun. It’s a hands-on introduction to Arduino with 65 projects – from simple LED use right through to RFID, Internet connection, working with cellular communications, and much more.

Each project is explained in detail, explaining how the hardware an Arduino code works together. The reader doesn’t need any expensive tools or workspaces, and all the parts used are available from almost any electronics retailer. Furthermore all of the projects can be finished without soldering, so it’s safe for readers of all ages.

The editing team and myself have worked hard to make the book perfect for those without any electronics or Arduino experience at all, and it makes a great gift for someone to get them started. After working through the 65 projects the reader will have gained enough knowledge and confidence to create many things – and to continue researching on their own. Or if you’ve been enjoying the results of my thousands of hours of work here at tronixstuff, you can show your appreciation by ordering a copy for yourself or as a gift 🙂

You can review the table of contents, index and download a sample chapter from the Arduino Workshop website.

Arduino Workshop is available from No Starch Press in printed or ebook (PDF, Mobi, and ePub) formats. Ebooks are also included with the printed orders so you can get started immediately.

LEDborder

In the meanwhile have fun and keep checking into tronixstuff.com. Why not follow things on twitterGoogle+, subscribe  for email updates or RSS using the links on the right-hand column? And join our friendly Google Group – dedicated to the projects and related items on this website. Sign up – it’s free, helpful to each other –  and we can all learn something.

Project: Clock Four – Scrolling text clock

Introduction

Time for another instalment in my highly-irregular series of irregular clock projects.  In this we have “Clock Four” – a scrolling text clock. After examining some Freetronics Dot Matrix Displays in the stock, it occurred to me that it would be neat to display the time as it was spoken (or close to it) – and thus this the clock was born. It is a quick project – we give you enough to get going with the hardware and sketch, and then you can take it further to suit your needs.

Hardware

You’ll need three major items – An Arduino Uno-compatible board, a real-time clock circuit or module using either a DS1307 or DS3232 IC, and a Freetronics DMD. You might want an external power supply, but we’ll get to that later on.

The first stage is to fit your real-time clock. If you are unfamiliar with the operation of real-time clock circuits, check out the last section of this tutorial. You can build a RTC circuit onto a protoshield or if you have a Freetronics Eleven, it can all fit in the prototyping space as such:

If you have an RTC module, it will also fit in the same space, then you simply run some wires to the 5V, GND, A4 (for SDA) and A5 (for SCL):

By now I hope you’re thinking “how do you set the time?”. There’s two answers to that question. If you’re using the DS3232 just set it in the sketch (see below) as the accuracy is very good, you only need to upload the sketch with the new time twice a year to cover daylight savings (unless you live in Queensland). Otherwise add a simple user-interface – a couple of buttons could do it, just as we did with Clock Two. Finally you just need to put the hardware on the back of the DMD. There’s plenty of scope to meet your own needs, a simple solution might be to align the control board so you can access the USB socket with ease – and then stick it down with some Sugru:

With regards to powering the clock – you can run ONE DMD from the Arduino, and it runs at a good brightness for indoor use. If you want the DMD to run at full, retina-burning brightness you need to use a separate 5 V 4 A power supply. If you’re using two DMDs – that goes to 8 A, and so on. Simply connect the external power to one DMD’s terminals (connect the second or more DMDs to these terminals):

The Arduino Sketch

You can download the sketch from here. Please use IDE v1.0.1 . The sketch has the usual functions to set and retrieve the time from DS1307/3232 real-time clock ICs, and as usual with all our clocks you can enter the time information into the variables in void setup(), then uncomment setDateDs1307(), upload the sketch, re-comment setDateDs1307, then upload the sketch once more. Repeat that process to re-set the time if you didn’t add any hardware-based user interface.

Once the time is retrieved in void loop(), it is passed to the function createTextTime(). This function creates the text string to display by starting with “It’s “, and then determines which words to follow depending on the current time. Finally the function drawText() converts the string holding the text to display into a character variable which can be passed to the DMD.

And here it is in action:

Conclusion

This was a quick project, however I hope you found it either entertaining or useful – and another random type of clock that’s easy to reproduce or modify yourself. We’re already working on another one which is completely different, so stay tuned.

In the meanwhile have fun and keep checking into tronixstuff.com. Why not follow things on twitterGoogle+, subscribe  for email updates or RSS using the links on the right-hand column? And join our friendly Google Group – dedicated to the projects and related items on this website. Sign up – it’s free, helpful to each other –  and we can all learn something.

Simone – The Numerical Memory Game

Introduction

After spending some time with the TM1638 LED display modules, the thoughts wandered to what sort of games they could be used with. The numbers and buttons merged into the thought of a number memory game – similar in theory of the popular “Simon” game by Milton Bradley:

Now back to the future. Instead of having four colours to blink in a certain sequence, our “Simone” game will randomly choose eight digits from one to eight. Then it (she?) will blink them across the module from left to right. At first the game starts with one digit, then two, all the way to eight. After the numbers have been displayed the user needs to key in the matching sequence of digits using the eight buttons below the display.

The purpose of this game is to simply test the user’s short term memory. When the game first starts the user is prompted to select a level, from one being the easiest to eight the most difficult. The greater the level, the less amount of time between the display of the digits to remember. This sounds odd but wait until the video at the end of this article for a demonstration.

Hardware

All you need is a regular Arduino or compatible board of some sort, the TM1638 display module, and if you like beeps a piezo buzzer. I have mounted the buzzer and a header for the display on a protoshield, with the buzzer connected to digital eleven:

Software

The Arduino sketch was written in v23 and is as follows:

The sketch isn’t anything special, and gives the user the framework for perhaps something more involved or customised. Or at least a good distraction from doing some real work. *ahem* However here it is in action:

Conclusion

Although the “Simone” game was quite simple, and a quick knock-up job – I’m sure those of you with more imagination could have some fun with the sketch and so on. It is easy to follow and another interesting use of the display modules – the best $10 I’ve spent for some time.

Have fun and keep checking into tronixstuff.com. Why not follow things on twitterGoogle+, subscribe  for email updates or RSS using the links on the right-hand column, or join our Google Group – dedicated to the projects and related items on this website. Sign up – it’s free, helpful to each other –  and we can all learn something.

Project – Ultrasonic Combination Switch

In this project you learn how to make an ultrasonic distance-sensing combination switch.

Updated 18/03/2013

Time for a follow-up to the Single Button Combination Lock by creating another oddball type of switch/lock. To activate this switch we make use of a Parallax Ping))) Ultrasonic sensor, an Arduino-style board and some other hardware – to make a device that receives a four-number code which is made up of the distance between a hand and the sensor. If Arduino and ultrasonic sensors are new to you, please read this tutorial before moving on.

The required hardware for this project is minimal and shown below – a Freetronics Arduino-compatible board, the Ping))) sensor, and for display purposes we have an I2C-interface LCD module:

The combination for our ‘lock’ will consist of four integers. Each integer is the distance measured between the sensor and the user’s hand (etc.). For example, a combination may be 20, 15, 20, 15. So for the switch to be activated the user must place their hand 20cm away, then 15, then 20, then 15cm away. Our switch will have a delay between each measurement which can be modified in the sketch.

To keep things simple the overlord of the switch must insert the PIN into the switch sketch. Therefore we need a way to take measurements to generate a PIN. We do this with the following sketch, it simply displays the distance on the LCD):

And here is a demonstration of the sketch in action:

Now for the switch itself. For our example the process of “unlocking” will be started by the user placing their hand at a distance of 10cm or less in front of the sensor. Doing so will trigger the function checkPIN(), where the display prompts the user for four “numbers” which are returned by placing their hand a certain distance away from the sensor four times, with a delay between each reading which is set by the variable adel. The values of the user’s distances are stored in the array attempt[4].

Once the four readings have been taken, they are compared against the values in the array PIN[]. Some tolerance has been built into the checking process, where the value entered can vary +/- a certain distance. This tolerance distance is stored in the variable t in this function. Each of the user’s entries are compared and the tolerance taken into account. If each entry is successful, one is added to the variable accept. If all entries are correct, accept will equal four – at which point the sketch will either “unlock” or display “*** DENIED ***” on the LCD.

Again, this is an example and you can modify the display or checking procedure yourself. Moving forward, here is our lock sketch:

To finish the switch, we housed it in the lovely enclosure from adafruit:

And for the final demonstration of the switch in action. Note that the delays between actions have been added for visual effect – you can always change them to suit yourself:

So there you have it – the base example for a different type of combination switch. I hope someone out there found this interesting or slightly useful.

In the meanwhile have fun and keep checking into tronixstuff.com. Why not follow things on twitterGoogle+, subscribe  for email updates or RSS using the links on the right-hand column? And join our friendly Google Group – dedicated to the projects and related items on this website. Sign up – it’s free, helpful to each other –  and we can all learn something.

Project – Single button combination lock

Time for something different  – a single button combination lock. Allow me to explain…

Updated 18/03/2013

Normally a combination lock would require the entry of a series of unique numbers in order to unlock something or start an action. For example:

800px-masterpadlock

(image information)

A more contemporary type of lock could be controlled electronically, for example by a keypad where the user enters a series of digits to cause something to happen. Such as the keypad on this dodgy $30 safe from Officeworks:

As you can see there is a button for each digit. You would think that this would be a good idea –  however people can watch you enter the digits, or users can be silly enough to write down the combination somewhere. In some cases the more cunning monkeys have even placed cameras that can observe keypads to record people entering the combination. There must be a better way. Possibly! However in the meanwhile you can consider my idea instead – just have one button. Only one button – and the combination is made up of the time that elapses between presses of the button. There are many uses for such an odd lock:

  • A type of combination lock that controls an electric door strike, or activates a device of some sort;
  • A way of testing mind-hand coordination for skill, or the base of a painfully frustrating game;
  • Perhaps an interlock on motor vehicle to prevent drink driving. After a few drinks there’s no way you could get the timing right. Then again, after a double espresso or two you might have problems as well.
How does it work? Consider the following:

We measure the duration of time between each press of the button (in this case – delay 1~4). These delay times are then compared against values stored in the program that controls the lock. It is also prudent to allow for some tolerance in the user’s press delay – say plus or minus ten to fifteen percent. We are not concerned with the duration of each button press, however it is certainly feasible.

To create this piece of hardware is quite easy, and once again we will use the Arduino way of doing things. For prototyping and experimenting it is simple enough to create with a typical board such as a Uno or Eleven and a solderless breadboard – however to create a final product you could minimise it by using a bare-bones solution (as described here). Now let’s get started…

For demonstration purposes we have a normally-open button connected to digital pin 2 on our Arduino-compatible board using the 10k ohm pull down resistor as such:

democircuit

The next thing to do is determine our delay time values. Our example will use five presses, so we measure four delays. With the following sketch, you can generate the delay data by pushing the button yourself – the sketch will return the delay times on the serial monitor:

So what’s going on the this sketch? Each time the button is pressed a reading of millis() is taken and stored in an array. [More on millis() in the tutorial]. Once the button has been pressed five times, the difference in time between each press is calculated and stored in the array del[]. Note the use of a 500 ms delay in the function dataCapture(), this is to prevent the button bouncing and will need to be altered to suit your particular button. Finally the delay data is then displayed on the serial monitor. For example:

The example was an attempt to count one second between each press. This example also illustrates the need to incorporate some tolerance in the actual lock sketch. With a tolerance of +/- 10% and delay values of one second, the lock would activate. With 5% – no. Etcetera.

Now for the lock sketch. Again it measures the millis() value on each button press and after five presses calculates the duration between each press. Finally in the function checkCombination() the durations are compared against the stored delay values (generated using the first sketch) which are stored in the array del[]. In our example lock sketch we have values of one second between each button press. The tolerance is stored as a decimal fraction in the variable tolerance; for example to have a tolerance of ten percent, use 0.1:

When choosing your time delays, ensure they are larger than the value used for button debounce (the delay() function call) in the dataCapture() function. Notice the two functions success() and failure() – these will contain the results of what happens when the user successfully enters the combination or does not. For a demonstration of the final product, I have connected an LCD to display the outcomes of the entry attempts. You can download the sketch from here. The key used in this example is 1,2,3,4 seconds:

Although there are four buttons on the board used in the video, only one is used. Well I hope someone out there found this interesting or slightly useful…

In the meanwhile have fun and keep checking into tronixstuff.com. Why not follow things on twitterGoogle+, subscribe  for email updates or RSS using the links on the right-hand column? And join our friendly Google Group – dedicated to the projects and related items on this website. Sign up – it’s free, helpful to each other –  and we can all learn something.

Discovering Arduino’s internal EEPROM lifespan

How long does the internal EEPROM of an Atmel ATmega328 last for? Let’s find out…

Updated 18/03/2013

Some time ago I published a short tutorial concerning the use of the internal EEPROM  belonging to the Atmel ATmega328 (etc.) microcontroller in our various Arduino boards. Although making use of the EEPROM is certainly useful, it has a theoretical finite lifespan – according to the Atmel data sheet (download .pdf) it is 100,000 write/erase cycles.

One of my twitter followers asked me “is that 100,000 uses per address, or the entire EEPROM?” – a very good question. So in the name of wanton destruction I have devised a simple way to answer the question of EEPROM lifespan. Inspired by the Dangerous Prototypes’ Flash Destroyer, we will write the number 170 (10101010 in binary) to each EEPROM address, then read each EEPROM address to check the stored number. The process is then repeated by writing the number 85 (01010101 in binary) to each address and then checking it again. The two binary numbers were chosen to ensure each bit in an address has an equal number of state changes.

After both of the processes listed above has completed, then the whole lot repeats. The process is halted when an incorrectly stored number is read from the EEPROM – the first failure. At this point the number of cycles, start and end time data are shown on the LCD.

In this example one cycle is 1024 sequential writes then reads. One would consider the entire EEPROM to be unusable after one false read, as it would be almost impossible to keep track of  individual damaged EEPROM addresses. (Then again, a sketch could run a write/read check before attempting to allocate data to the EEPROM…)

If for some reason you would like to run this process yourself, please do not do so using an Arduino Mega, or another board that has a fixed microcontroller. (Unless for some reason you are the paranoid type and need to delete some data permanently). Once again, please note that the purpose of this sketch is to basically destroy your Arduino’s EEPROM. Here is the sketch:

If you are unfamiliar with the time-keeping section, please see part one of my Arduino+I2C tutorial. The LCD used was my quickie LCD shield – more information about that here. Or you could always just send the data to the serial monitor box – however you would need to leave the PC on for a loooooong time… So instead the example sat on top of an AC adaptor (wall wart) behind a couch (sofa)  for a couple of months:

The only catch with running it from AC was the risk of possible power outages. We had one planned outage when our house PV system was installed, so I took a count reading before the mains was turned off, and corrected the sketch before starting it up again after the power cut. Nevertheless, here is a short video – showing the start and the final results of the test:


So there we have it, 1230163 cycles with each cycle writing and reading each individual EEPROM address. If repeating this odd experiment, your result will vary.

Well I hope someone out there found this interesting. Please refrain from sending emails or comments criticising the waste of a microcontroller – this was a one off.

In the meanwhile have fun and keep checking into tronixstuff.com. Why not follow things on twitterGoogle+, subscribe  for email updates or RSS using the links on the right-hand column? And join our friendly Google Group – dedicated to the projects and related items on this website. Sign up – it’s free, helpful to each other –  and we can all learn something.

Project – Simple RFID access system

In this tutorial you can make an RFID access system. It’s very simple and can be used with a wide variety of end-uses.

Updated 18/03/2013

The purpose of this project is to prototype a basic RFID access system. Although it is not that complicated, this article is my response to a kit reviewed in the Australian “Silicon Chip” (November 2010) electronics magazine. Their article describes the kit in detail – operation, schematic, use and installation. However the code for the microcontroller (PIC16F628A)  is not published due to the kit manufacturer holding copyright over the design.

This is a shame, as many organisations have been quite successful selling open-source kits. So instead of moaning about it, I have created my own design that matches the operation of the original, instead using the ATmega328 MCU with Arduino bootloader. Consider this a basic framework that you can modify for your own access system, or the start of something more involved.

articless

There are pros and cons with the original vs. my version. The biggest pro is that you can buy the whole kit for around Au$40 including a nice PCB, solder it together, and it works. However if you want to do it yourself, you can modify it to no end, and have some fun learning and experimenting along the way. So let’s go!

The feature requirements are few. The system must be able to learn and remember up to eight RFID access tags/cards, etc – which must be able to be altered by a non-technical user. Upon reading a card, the system will activate a relay for a period of time (say 1 second) to allow operation of a door strike or electric lock. Finally, the RFID tag serial numbers are to be stored in an EEPROM in case of a power outage. When a tag is read, a matching LED (1~8) will show which tag was read. There are also two LEDs, called “Go” and “Stop” which show the activation status. The original kit has some more LEDs, which I have made superfluous by blinking existing LEDs.

This is a simple thing to make, and the transition from a solderless breadboard to strip board will be easy for those who decide to make a permanent example. But for now, you can follow with the prototype. First is the parts list:

  • Atmel ATmega328 with Arduino bootloader;
  • 16 MHz resonator (X1 in schematic);
  • ten LEDs of your choice;
  • two normally-open push buttons;
  • two 560 ohm resistors (all resistors 1/4 watt);
  • one 1k ohm resistor;
  • three 10k ohm resistors;
  • one BC548 transistor;
  • three 0.01 uF monolithic capacitors;
  • one 100 uF electrolytic capacitor;
  • one 1N4004 diode;
  • Microchip 24LC256 EEPROM;
  • 125 kHZ RFID module;
  • 125 kHz RFID tags/cards;
  • connecting wire;
  • large solderless breadboard;
  • LM7805 power regulator;
  • relay of your choice with 5V coil (example).

When selecting a relay, make sure it can handle the required load current and voltage – and that the coil current is less than 100mA.

If attempting to switch mains voltage/current – contact a licensed electrician. Your life is worth more than the money saved by not consulting an expert.

And here is the schematic (large version):

simplerfidschematic

Here is the prototype on the solderless breadboard. For demonstration purposes an LED has been substituted for the transistor/relay section of the circuit, the power regulator circuitry has not been shown, and there are superfluous 4.7k resistors on the I2C bus. To program the software (Arduino sketch) the easiest way is by inserting the target IC into an Arduino-compatible board, or via a 5V FTDI cable and a basic circuit as described here.

rfidbboardss

The Arduino sketch is also quite simple. The main loop calls the procedure readTags() to process any RFID tag read attempts, and then monitors button A – if pressed, the function learnTags() is called to allow memorisation of new RFID tags. Each tag serial number consists of 14 decimal numbers, and these are stored in the EEPROM sequentially. That is, the first tag’s serial number occupies memory positions 0~13, the second tag’s serial number occupies memory position 14~28, and so on. Two functions are used to read and write tag serial numbers to the EEPROM – readEEPROMtag() and writeEEPROMtag().

The EEPROM is controlled via the I2C bus. For a tutorial about Arduino, I2C bus and the EEPROM please read this article. For a tutorial about Arduino and RFID, please read this article. The rest of the sketch is pretty self-explanatory. Just follow it along and you can see how it works. You can download the sketch from hereAnd finally, a quick video demonstration:

So there you have it. I hope you enjoyed reading about this small project and perhaps gained some use for it of your own or sparked some other ideas in your imagination that you can turn into reality.

In the meanwhile have fun and keep checking into tronixstuff.com. Why not follow things on twitterGoogle+, subscribe  for email updates or RSS using the links on the right-hand column? And join our friendly Google Group – dedicated to the projects and related items on this website. Sign up – it’s free, helpful to each other –  and we can all learn something.

Project – The “Kid-e-log”

With this project you can build an RFID time-clock system to keep track of employees, children and more.

Updated 18/03/2013

Recently I was listening to a friend who has three teenage children, of whom needed to arrive home before their parent. Unfortunately the parent needs to work all day and arrives home in the evening, and they lamented not being able to check when the children had arrived home.

After a few hours it occurred to me that a simple time clock would solve her problem – each child could check-in upon arriving home, and the parent could review the check-in times later on. And thus the kid-e-log was born.

From a hardware perspective, it would be quite simple. An LCD screen, RFID reader and some tags, and a real time clock IC such as a Maxim DS1307 – all running from the ubiquitous Arduino board. After some contemplation it occurred to me that smart kids might try to mess up the hardware by pulling the power, so it also uses an EEPROM to store time data which is impervious to power loss, and the kid-e-log will not have any user buttons. After initial programming for time and RFID key data, any changes will need to be effected by the programmer (i.e. me).

If RFID is new to you, review my Arduino tutorials before moving forward.

Before jumping ahead and making something, we discussed exactly what the function would be. Each child would have an RFID tag, and when it is read the hardware will save the arrival time in memory, and display it on the LCD. The time data will be reset automatically at 0400h or by reading an RFID card belonging to the parent. There will not be any buttons, and the hardware must be power-failure resistant – therefore EEPROM memory is needed for time data and a backup battery for the real-time clock.

From a hardware perspective, the requirements are quite simple:

  • An Arduino-style board of some sort (we used the Freetronics Eleven)
  • Maxim DS1307 or DS3232 real-time clock IC
  • Microchip 24LC256 EEPROM
  • Usual 16 character, 2 line LCD with HD44780-compatible interface
  • 125kHz RFID reader with serial output, and four RFID tags (don’t get the Weigand version!)
  • Two 4.7 kilo ohm resistors (for I2C bus with EEPROM)
  • Two 0.1 uF ceramic capacitors (for power smoothing on the breadboard)
  • a solderless breadboard for prototyping
  • a nine volt DC power adaptor, rated for no less than 300 milliamps
  • And for the final product, a nice enclosure. More on that later…

The DS1307 and the EEPROM are both using the I2C bus, and the RFID reader (more information) uses Arduino digital pin zero (serial input).  The LCD is pretty straight forward as well, as described in the tutorials.

Here is the schematic for the prototype hardware:

schematicss

From a software (sketch) perspective, the design is easily broken up into distinct functions which makes programming quite easy. The sketch is a basic loop, which follows as such:

  • check to see if a tag is read by the RFID reader – if so, branch to the the reading function (which compares the read tag against those on file, and records the time matching the tag to the EEPROM)
  • display real time, date and check-in data on the LCD – another function
  • delay for a moment to stop the LCD flickering from fast updating
  • check if the time is 4am, and if so call a function to reset the check-in times

From each of those four main instructions, functions are called to handle various tasks. For example the displayData() funtion is used to read the DS1307 real time clock, and display the time and date on the top line of the LCD. Then it reads the contents of the EEPROM, and displays the check in time for each RFID tag – or a line if they have not checked in yet.

The data stored in the EEPROM is held in following order

  • tag 1 status (0 for not checked in, 1 for checked in)
  • tag 1 check-in hour
  • tag 1 check-in minute

and repeats for tag two and three. You will notice in the sketch that the RFID cards’ serial data are stored in individual arrays. You will need to read your RFID cards first with another sketch in order to learn their values. The rest of the sketch should be quite easy to follow, however if you have any questions please ask.

You can download the sketch from here. Next for the hardware. Here is our prototype, ready for action:

prototypess

And now for a short video clip of the prototype kid-e-log in operation:


Notice how removing the power does not affect the real time nor the stored check-in data. Almost child-proof. The final task was to reassemble the prototype in order to fit into a nice enclosure. Unfortunately by this stage the person concerned had moved away, so I had no need to finish this project. However I had already purchased this nice enclosure:

enclosuress

It was just large enough to accept the Eleven board, and protoshield with the EEPROM and RFID reader circuitry, and the LCD module. It is custom-designed with mounts for Arduino boards and the LCD – a perfect fit. However the use of it can wait for another day. So an important note to self – even if designing things for a friend – get a deposit!

Such is life. I hope you enjoyed reading about this small project and perhaps gained some use for it of your own or sparked some other ideas in your imagination that you can turn into reality.

In the meanwhile have fun and keep checking into tronixstuff.com. Why not follow things on twitterGoogle+, subscribe  for email updates or RSS using the links on the right-hand column? And join our friendly Google Group – dedicated to the projects and related items on this website. Sign up – it’s free, helpful to each other –  and we can all learn something.