Tag Archive | "buttons"

Tutorial: Analog input for multiple buttons – Part Two

This is chapter forty-six of a series originally titled “Getting Started/Moving Forward with Arduino!” by John Boxall – A tutorial on the Arduino universe. The first chapter is here, the complete series is detailed here.

[Updated 19/01/2013]

A while back I described how to read multiple buttons using only one analogue input pin. However we could only read one button at a time. In this instalment we revisit this topic and examine an improved method of doing so which allows for detecting more than one button being pressed at the same time. This method is being demonstrated as it is inexpensive and very easy to configure.

(For a more exact and expensive method please consider the use of the Microchip MCP23017 which allows for sixteen inputs via the I2C bus).

As you know the analogue input pins of the Arduino can read a voltage of between zero and five volts DC and return this measurement as an integer between zero and 1023. Using a small external circuit called a “R-2R ladder”, we can alter the voltage being measured by the analogue pin by diverting the current through one or more resistors by our multiple buttons. Each combination of buttons theoretically will cause a unique voltage to be measured, which we can then interpret in our Arduino sketch and make decisions based on the button(s) pressed.

First the circuit containing four buttons:

circuit1

Can you see why this is called an R-2R circuit? When building your circuit – use 1% tolerance resistors – and check them with a multimeter to be sure. As always, test and experiment before committing to anything permanent.

Now to determine a method for detecting each button pressed, and also combinations. When each button is closed, the voltage applied to analogue pin zero will be different. And if two buttons are pressed at once, the voltage again will be different. Therefore the value returned by the function analogRead() will vary for each button-press combination. To determine these, I connected a numeric display to my Arduino-compatible board, then simply sent the analogRead() value to the display. You can see some of the results of this in the following video:

The analogRead() results of pressing every combination of button can be found in the following table:

After this experiment we now have the values returned by analogRead() and can use them in a switch… case function or other decision-making functions in our sketches to read button(s) and make decisions based on the user input. Unfortunately there was some overlap with the returned values and therefore in some cases not every possible combination of press will be available.

However, we’re still doing well and you can get at least eleven or twelve combinations still with only one analog input pin. You can add delay() functions in your sketch if necessary to take care of switch debouncing or do it with hardware if you feel it is necessary.

So now you have a more useful method for receiving input via buttons without wasting many digital input pins. I hope you found this article useful or at least interesting. This series of tutorials has been going for almost two years now, and may soon start to wind down – it’s time to move forward to the next series of tutorials.

LEDborder

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Posted in arduino, education, electronics, learning electronics, lesson, multiple buttons, tutorialComments (7)

Kit review: Freetronics 16×2 LCD Arduino Shield

Hello everyone

This kit has now been discontinued, however Freetronics now have a great LCD+Keypad Shield.

Today we examine their latest kit, the “16×2 LCD Arduino Shield“. This is a very easy to construct, yet useful tool for those experimenting, prototyping and generally making things with their Arduino-based systems.  The purpose of the shield is to offer easy access to a 16 x 2 character LCD module, and also the use of five buttons – connected to an analog input using the resistor ladder method. The kit comes packaged very well, and includes not only detailed printed instructions in colour, but also the full circuit schematic:

contentsss

It is nice to see such a high level of documentation, even though most people may not need it – there is generally someone who does. Sparkfun – get the hint. All the parts are included, and for the first time in my life the resistors were labelled as well:

partsss1

So being Mr Pedantic I followed the instructions, and happily had the components in without any troubles. The next step was the Arduino shield pins – the best way to solder these is to insert into your Arduino board, drop the shield on top then solder away as such:

shieldpinsss

And finally, bolting on the LCD whilst keeping the header pins for the LCD in line. Some people may find the bolt closest to D0 interferes with the shield pin, so you can insert the bolt upside down as I have. Remember to not solder the LCD pins until you are happy it is seated in correctly:

lcdtopcbss

Once you are satisfied the pins are lined up and sitting in their required position – solder them in, tighten your nuts and that’s it:

finishedss

The contrast of the LCD in real life is better than shown in the photo above – photographing them is a little difficult for me. However once assembled, using the shield is quite easy. If your LCD doesn’t seem to be working after your first sketch, adjust the contrast using the potentiometer. The LCD is a standard HD44780-interface model, and wired in to use a 4-bit parallel data interface. If using these types of LCD is new to you, perhaps visit this article then return. Our shield uses the pins: A0 and D4~D9.

One uses the standard Arduino liquidCrystal library with this LCD, and the function parameters to use are as follows:

The buttons are read using analog pin A0. Use the following sketch to find the values returned by the analogRead function:

and a quick video of this in action:

Now that we know the values returned for each button, we can take advantage of them to create, for example, a type of menu system – or some sort of controller. In the second example, we have used a modified TwentyTen with a DS1307 real-time clock IC to make a digital clock. The buttons on the LCD shield are utilised to create a user-friendly menu to set the clock time.

You can download the demonstration sketch from here.

In general this is an excellent kit, and considering the price of doing it yourself – good value as well. To get your hands on this product in kit or assembled form – visit Freetronics’ website, or your local reseller.

Remember, if you have any questions about these modules please contact Freetronics via their website. Higher resolution images available on flickr.

[Note – the kit assembled in this article was received from Freetronics for review purposes]

Posted in arduino, kit review, LCDComments (6)


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